Let Chaos Reign
Let Chaos Reign
Let Chaos Reign
Let Chaos Reign
Who are the Chaos Agents?
A new batch of Chaos Agents are ready for recruitment and willing to fight for your House.
They await your orders to begin.
Answer the call, and get ready for the adventure of a lifetime.
Highlights
Read More
The Vote Before the Vote– Part 1
There are moments in the life of a reporter when the machinery of power does not merely creak open, but briefly forgets to close itself.
The Coolest Games We Saw At GDC 2026
by Brian Shea on Mar 13, 2026 at 11:55 AM
From Magic: The Gathering creator Richard Garfield and the team at Popularium comes an autobattler-royale called Chaos Agents. The game arose from Garfield’s desire to present an “unsolved metagame” to players. The team loved the accessibility of the autobattler genre, but wanted better multiplayer features that encouraged more engagement and prevented what felt like a long wait for an inevitable conclusion. The solution Popularium found was to inject that autobattler genre into the battle-royale space.
Inside Chaos Agents, Popularium’s upcoming ‘auto-battler royale’
by Alexander Lee March 27, 2026
The post-alpha version of Chaos Agents showcased at GDC demonstrated the core philosophy behind the upcoming game — Garfield’s belief that optimized play patterns make for less-fun gameplay. The game is an “auto-battler royale” in which players control a single champion, or “agent,” giving them directions and leveling up their skills and abilities as they face off against other players’ agents in a virtual environment. To ensure a variety of play patterns, Chaos Agents features three vastly different win conditions and plenty of unexpected skill combinations to keep the metagame wide open.
Meet The Chaos Legends
Meet The Chaos Legends
Latest Lore
The Vote Before the Vote– Part 1
There are moments in the life of a reporter when the machinery of power does not merely creak open, but briefly forgets to close itself.
The Trophy and the Xandrian Question: The Impact of Accord Wars I and the Accord Trophy
Your friend Jorge-Ben Georges is back with the latest on the Xandrian struggle and the fascinating world of Chaos Agents, their Brokers, and the politics and business of Chaos Shard Battles.
Altareth Union Bosses officially unveil the “Accord Wars” Championship and the Third Chaos World Invitational: The Next Big Party
The Altareth Union Bosses today formally announced two marquee Chaos Shard Trial Championships that will run in parallel across the Firmament: The Accord Wars, an ongoing Trials championship for Accords, and the Third World Invitational Championship the next iteration of The Big Party for solo Chaos Agents and Brokers.
Latest Posts
Patch Notes: 1.9.4.1
Endgame Damage: The Shardstorm has brought its fearsome energy to the end of a match, resulting in increasing damage as it nears. Starting in Round 25, your Agent will take periodic damage from the storm. Each subsequent round, this damage will double. The Shardstorm is designed to bring a quick and decisive end to the match, so if there’s a victory condition you’re pursuing, make sure you get it taken care of by the time the storm arrives!
Accord Wars Trophy Trial #3 Recap
From the moment the first pods fired, it was clear that this was the culmination of months of rivalry, refinement, and coordination. The Accords were ready, and their Chairs and Council even more so. This author has watched a great many Trials unfold across the Firmament, but this one carried a different weight. Every Accord arrived organized. Every chair was present. Every decision felt intentional.
Accord Wars Season 2 Trial #4
The Cunning Champions, it turns out, were simply busy last week and needed a moment, and they have returned from that moment with 2587 points and absolutely zero interest in discussing the previous Trial any further.
Latest News
Inside Chaos Agents, Popularium’s upcoming ‘auto-battler royale’
by Alexander Lee March 27, 2026
The post-alpha version of Chaos Agents showcased at GDC demonstrated the core philosophy behind the upcoming game — Garfield’s belief that optimized play patterns make for less-fun gameplay. The game is an “auto-battler royale” in which players control a single champion, or “agent,” giving them directions and leveling up their skills and abilities as they face off against other players’ agents in a virtual environment. To ensure a variety of play patterns, Chaos Agents features three vastly different win conditions and plenty of unexpected skill combinations to keep the metagame wide open.
The Coolest Games We Saw At GDC 2026
by Brian Shea on Mar 13, 2026 at 11:55 AM
From Magic: The Gathering creator Richard Garfield and the team at Popularium comes an autobattler-royale called Chaos Agents. The game arose from Garfield’s desire to present an “unsolved metagame” to players. The team loved the accessibility of the autobattler genre, but wanted better multiplayer features that encouraged more engagement and prevented what felt like a long wait for an inevitable conclusion. The solution Popularium found was to inject that autobattler genre into the battle-royale space.
Richard Garfield Works His Magic
by Ryan Britt Oct. 11, 2024
Three decades later, can Garfield repeat this success? With Popularium, a new gaming studio founded by Garfield and three other industry veterans (Jon Bankard, Skaff Elias, and Arka Ray) he is about to find out as he launches the game Chaos Agents. Instead of being set in a fantasy world, this one exists in a space-opera-esque science fiction world, a kind of mish-mash of some of the more celestial Marvel comics but also at home with the texture of Larry Niven’s “Known Space” shared stories and novels.
Follow us on Instagram and X to keep up to date with the latest from Popularium and Chaos Agents!
To go even deeper, you can get access to Chaos Agent trades, Discord only-rewards, invitations to exclusive events, and in-depth discussions with the Chaos Agents community by joining us in our Discord.
Hope to see you there!